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Environment
Playable roster
Soak record
Networking
Players
Entitlements
Event windows
Quarantines
Pick the ten colour regions and apply them to a player's LIVE dino. The
dino in the game is the preview: SkinMod repaints a live pawn within one
3-second tick, so change a colour here and look at it there. There is no
rendered dino in this panel because this project owns no species art.
A design is paint, not layout. The pattern those colours sit in belongs to whichever dino is wearing them, and nothing in this panel or either mod reads, writes or carries one. That is deliberate and permanent: a pattern out of range for the species it lands on drops all ten colours with it, on the client, and nothing on this server can see that happen (decision 2026-08-14).
A design is paint, not layout. The pattern those colours sit in belongs to whichever dino is wearing them, and nothing in this panel or either mod reads, writes or carries one. That is deliberate and permanent: a pattern out of range for the species it lands on drops all ten colours with it, on the client, and nothing on this server can see that happen (decision 2026-08-14).
Target
Load a player to start from the colours they are already wearing.
Design
Make it a voucher
Hands the exact ten values above to VoucherMod's
design
verb. It is not species-locked, so it can be redeemed on anything,
and per the note at the top it carries no pattern:
expect it to read differently on the winner's dino than on this
one. Redeeming it is not a grant of custom colours either: that
stays a separate licence.
Loading the config catalogue.
repo and deployed agree ·
amber in the repo column means they differ ·
not compared is not a difference, it is a
comparison that did not run ·
! marks a key with an operational caution ·
click a row for detail
Read-only log viewer. There is deliberately no command input: the panel
reaches RCON through a six-opcode allowlist, and a free-text command box
would defeat that by construction.